
The text and artwork on the speech are pixelated just like the menus, something that would never happen on the X8 edition. X, Zero, AXL have 3D models ported from the PC original release but everything else, including some textures are from the PS2 version. You can only choose the "version of the release game", that was inexistent on PC version. Lack of customization: You can't choose the language you're playing and the voice you're gonna hear.

A mode that I could use without problem with the PC release. Menus, submenus, textures of the life gaugue, icons, any image model at all, bosses menu: All pixelated and stretched specially if you use wide-screen mode. Wait time to save game, PC version had almost none.

I don't know about you guys, but I can say with 100% certain that Megaman X8 on this collection is the PS2 version.
